All right, SNK Playmore…
So you decided to serve us with a full King of Fighters experience this time around, instead of a short five-course time attack sampler…
…and you put back in the Time Attack, Survival and Mission modes to give me something to do between Arcade Mode runs…
…and added a heaping helping of unique pre-fight quotes (for all possible arcade matchups – I’m honestly not joking) to make the fight, along with a story mode to help explain what the hell’s been going on behind the scenes for the last three games…
…and made the final boss battles less of a pain in the dick to fight (less so than usual for the series, anyway)…
…and ditched the mediocre-to-bad English dub tracks from KOF XII and the Maximum Impact games…
…and choose to charge $40 instead of the usual $60 for all this?
Sold. Now I have just one follow-up question: “Where the hell was THIS game in 2010, huh?”
