Tag Archives: steam

Everybody do the Wave…form

In all honesty, I felt like crap for most of last night. Maybe it was a carryover from having stomach pains this morning at work, then having to go to an important meeting in the afternoon, but I don’t feel 100% enough to go to work today. Luckily, I was able to get in some Waveform streaming before the sickness completely took over.

It’s a trippy little game where you’re a wave of light and you have to stretch and bend your way through space while collecting colored orbs of light and avoiding dark matter. My stream covers the first two stages: Pluto and Neptune. Pluto starts off pretty simple, but then Neptune adds mirrors to the mix, and you have to bounce your light off of them just right in order to collect enough orbs to keep you moving (as you can probably tell from the videos, I wasn’t always successful in that endeavor).

Each level ends with you trying to outrun a Singularity, an entity that’s sucking away all the light in the universe. Again, the first one is easy to beat, and the only way you can lose is by intentionally screwing up by running into dark matter and allowing it to catch you. On Neptune, the Singularity is faster, and you need to collect nuclear-powered rockets (don’t ask) to put some distance between yourself and hot, sweet singularity-induced death.

Now, for the videos themselves… here are Part 1 and Part 2, which cover the first two planets, including bonus stages. Or if you just want the highlights, check out these videos:

Tonight’s broadcast will include a playthrough of Derrick the Deathfin, the world’s only papercraft shark rampage game.

10000000 Achievements! …Okay, There’s Really Only 14

10,000,000 (commas added for clarity), a hybrid match-3-puzzle/RPG/endless runner game was released on the Apple App Store in August of 2012, and then a few months later for PCs through Steam. Seeing as I still don’t yet have an iDevice for gaming, I went ahead and bought the Steam version after hearing lots of good things about the iOS version…and also because it seemed like an easy chance to publish another new achievement guide, something I haven’t done in months.

Most of these achievements are pretty straightforward, but the ones that involve scoring 10,000,000 points on difficulty levels other than Hero gave me some trouble (I think I spent almost half my total playing time trying to get “The Jose”, which requires a score of 10 mil on Explorer). If you’re interested, you can also browse the achievement list from the Steam client by visiting here.

willyfoureyes

January 20, 2013

Now that the Steam network allows for the direct publication of strategy guides of all kinds (presumably to gather the coveted “GameFAQs user” demographic), I’ve chosen to use it as an alternate platform to publish my achievement guide for Analogue: A Hate Story.

“Imaginatively” titled Analogue: Achievements in Hate, this guide is provided free of charge to anyone who wants to figure out how to earn all of the achievements in the game. This guide also covers all five of the endings, so the usual “major spoiler” warning applies here.

Analogue: An Achievement Guide Update

I got a few user tips on the Analogue: A Hate Story achievement guide and made some corrections to it accordingly.

  • For “2 Girls, 1 Core”, you can still get this achievement after the reactor sequence. The key to actually getting it is in the achievement’s name – have both AIs copied to the same core, and show a certain sequence of messages to *Mute.
  • Someone else told me that the “Abusive Jerk” achievement unlocks if you take the steps to complete *Hyun-ae’s route, and then decide to abandon her anyway. I originally thought you had to get her sufficiently mad at you to forcibly terminate your connection, but I can’t verify my original theory or the new one by myself, since I can’t re-acquire the achievements once I’ve unlocked them without opening up a brand new account. I may have to go to the Steam forums to get this one…

UPDATE 7/14/2012: Nope, I was right…you do have to get *Hyun-ae pissed off enough to kick you from the system.