In all honesty, I felt like crap for most of last night. Maybe it was a carryover from having stomach pains this morning at work, then having to go to an important meeting in the afternoon, but I don’t feel 100% enough to go to work today. Luckily, I was able to get in some Waveform streaming before the sickness completely took over.
It’s a trippy little game where you’re a wave of light and you have to stretch and bend your way through space while collecting colored orbs of light and avoiding dark matter. My stream covers the first two stages: Pluto and Neptune. Pluto starts off pretty simple, but then Neptune adds mirrors to the mix, and you have to bounce your light off of them just right in order to collect enough orbs to keep you moving (as you can probably tell from the videos, I wasn’t always successful in that endeavor).
Each level ends with you trying to outrun a Singularity, an entity that’s sucking away all the light in the universe. Again, the first one is easy to beat, and the only way you can lose is by intentionally screwing up by running into dark matter and allowing it to catch you. On Neptune, the Singularity is faster, and you need to collect nuclear-powered rockets (don’t ask) to put some distance between yourself and hot, sweet singularity-induced death.
Now, for the videos themselves… here are Part 1 and Part 2, which cover the first two planets, including bonus stages. Or if you just want the highlights, check out these videos:
- A near-perfect run on Pluto 3
- My first encounter with the Singularity
- The Singularity is back, and it wants…REVENGEANCE!
Tonight’s broadcast will include a playthrough of Derrick the Deathfin, the world’s only papercraft shark rampage game.
