Tag Archives: child of eden

See you when the summer’s through?

If I had to pick my two favorite games from this year’s Summer of Arcade and PlayStation Play campaigns, I’d pick Bastion on Xbox Live Arcade, and Renegade Ops on PlayStation Network, with Insanely Twisted Shadow Planet (XBLA) and Street Fighter III: Online Edition (PSN) coming in closely behind. Shame on me for not actually dedicating enough time to playing all of them all the way through – I’ve only beaten one-and-a-half of them (full point for Bastion, and only half-a-point for SF3OE because I’ve only beaten it with one characters).

I think this year I played way more downloadable games on my consoles than I did with disc-based games, mainly because I rent from GameFly now instead of buying most of my games at Best Buy or GameStop. Catherine is probably the only other “summer game” I can say I really enjoyed. I’d also count Child of Eden, but that was released maybe a week or two before the start of summer.

I kinda wish that there were more WiiWare games to talk about so that I could have something to say about all three downloadable services, but it looks like MotoHeroz may be the best one to come out of that camp this summer (if you’re curious, it’s made by RedLynx, the same developer who made Trials HD on PC and Xbox 360). Unusually for a WiiWare game, it costs 1500 Wii Points (or, to put it in simple dollars-and-cents terms, $15), so I’ve been cautious about buying it until I’ve heard enough about it to justify the price. Maybe I should pick it up before summer officially ends tomorrow.

We are all Children of Eden

Ever wanted to know what Rez would be like if you could play the game with your hands and nothing else? Yeah, Child of Eden is kinda like that. It is possible to play the game with a standard controller, but you supposedly get a “more complete experience” if you play it with the Kinect motion sensor plugged in. I rented my copy from GameFly, so I didn’t have any instructions on how to control the game using Kinect, and the short in-game instruction manual only shows standard controller controls. It seems that you use your right hand to control the lock-on beam (push forward to fire, and your left hand to use the tracer beam (the one that intercepts bullets). I still haven’t figured out how to use the Euphoria smart bomb yet, though.

I was able to finish the last level on Normal difficulty without missing a beat. It was the only one where I’ve been able to finish with both 100% purification (shooting down all of the enemies) and 100% item collection. I still only have 3 stars for that level, just like all of the others, so I guess I need to find ways to improve my score…I’ll probably need more than three to make progress in Hard Mode.

Eh…With Deus Ex: Human Revolution and Dead Island out now, I think I’ll send it back and put it on my “to buy” list for later.