10,000,000 (commas added for clarity), a hybrid match-3-puzzle/RPG/endless runner game was released on the Apple App Store in August of 2012, and then a few months later for PCs through Steam. Seeing as I still don’t yet have an iDevice for gaming, I went ahead and bought the Steam version after hearing lots of good things about the iOS version…and also because it seemed like an easy chance to publish another new achievement guide, something I haven’t done in months.
Most of these achievements are pretty straightforward, but the ones that involve scoring 10,000,000 points on difficulty levels other than Hero gave me some trouble (I think I spent almost half my total playing time trying to get “The Jose”, which requires a score of 10 mil on Explorer). If you’re interested, you can also browse the achievement list from the Steam client by visiting here.
Now that the Steam network allows for the direct publication of strategy guides of all kinds (presumably to gather the coveted “GameFAQs user” demographic), I’ve chosen to use it as an alternate platform to publish my achievement guide for Analogue: A Hate Story.
“Imaginatively” titled Analogue: Achievements in Hate, this guide is provided free of charge to anyone who wants to figure out how to earn all of the achievements in the game. This guide also covers all five of the endings, so the usual “major spoiler” warning applies here.
Made another minor correction to the Analogue: A Hate Story achievement guide after receiving a message on the Player 1′s Diary Facebook page, as Adam Heinicke tells me that it’s possible to get “Rainbow Connection” without locking yourself out of “TsunderAI”. Thanks, Adam!
I got a few user tips on the Analogue: A Hate Story achievement guide and made some corrections to it accordingly.
- For “2 Girls, 1 Core”, you can still get this achievement after the reactor sequence. The key to actually getting it is in the achievement’s name – have both AIs copied to the same core, and show a certain sequence of messages to *Mute.
- Someone else told me that the “Abusive Jerk” achievement unlocks if you take the steps to complete *Hyun-ae’s route, and then decide to abandon her anyway. I originally thought you had to get her sufficiently mad at you to forcibly terminate your connection, but I can’t verify my original theory or the new one by myself, since I can’t re-acquire the achievements once I’ve unlocked them without opening up a brand new account. I may have to go to the Steam forums to get this one…
UPDATE 7/14/2012: Nope, I was right…you do have to get *Hyun-ae pissed off enough to kick you from the system.
Here’s my third achievement guide, this one for Virtua Fighter 5: Final Showdown. This game is available through both the PlayStation Network and Xbox Live Arcade, but it seems that the point values for each of the achievements between platforms is wildly different – some Silvers and Golds on PSN are only worth 20 points on XBLA, and a few Bronzes are worth 40 and 60. Could this simply be a reflection of the difference in priorities between PSN and XBLA gamers? Eh…it probably doesn’t matter – either way, it’s almost stupidly easy to get a full 100% (or 400 Gamerscore points), leaving the more dedicated players enough time to concentrate on raising their ranks on the online leaderboard (as of this posting, I’m ranked 6th kyu – still near the bottom of the food chain, but plenty of room for growth, since I’ve actually won a few matches in this one).