Category Archives: PC

Balancing work and play

Last week was a busy one, both in and out of my home.

Homecoming weekend took up a lot of time and resources at work, and everyone in the department had to stay until 7 PM to help get the last pieces of the information packets ready for all of the alumni. It seems to have paid off, as I’m told that this year’s event had the highest attendance out of any event we’ve had so far. If only I didn’t have a driving lesson to attend on Saturday, I might have been able to see this thing play out to the end.

All throughout April, I learned that Microsoft was holding an Xbox Rewards program for dedicated Xbox Live Arcade players. Playing 20 hours of Arcade games during the month earns you a special avatar item (which I don’t really care about), buy four new Arcade games worth at least $5 gets you an additional month’s subscription to Xbox Live Gold, and spending $40 worth of Microsoft Points gives you another $10 at the end of the month. The last two were easy, but I really had to grind over the weekend to get the first one, and I didn’t know that I’d actually completed the task because the website updates would run a day or two late.

With all three of those “punchcard” tasks completed, I’m now eligible to appear in a “VIP Exclusive”, whatever that is. I’ll have to keep my eye on my MSN e-mail account to see what this reward actually is.

Now that that’s done, I can start focusing on playing games on my other systems, like Neverwinter on PC. I don’t know what it is about my computer and Cryptic Studios games (City of Heroes/Villains, Champions Online, and Star Trek Online), but the character models are always extremely pixellated on my screen. Still, I was able to get enough out of the game to do a quick livestream. I made a Half-Elf Trickster Rogue named Tripp Goldcoin, whose specialty is throwing knives at his enemies. I hope that once I get past level 5, my character will actually be able to pickpocket enemies and lay down traps…

Case of the disappearing Twitch.tv videos

So I decided to go back and start up Elemental: Fallen Enchantress (now available without the leading title!) when I noticed that the video I recorded on the first day (last Monday) had vanished. It wasn’t the first time this has happened…several of my older videos had disappeared from my dashboard for no adequately explained reason. According to a few support topics I’ve read, older videos are supposed to be deleted after four days unless you specify that you want to keep them by clicking on the “save forever” option while watching the video in your archive.

Looks like I’ll have to build my video collection from scratch all over again. Hmph…

Everybody do the Wave…form

In all honesty, I felt like crap for most of last night. Maybe it was a carryover from having stomach pains this morning at work, then having to go to an important meeting in the afternoon, but I don’t feel 100% enough to go to work today. Luckily, I was able to get in some Waveform streaming before the sickness completely took over.

It’s a trippy little game where you’re a wave of light and you have to stretch and bend your way through space while collecting colored orbs of light and avoiding dark matter. My stream covers the first two stages: Pluto and Neptune. Pluto starts off pretty simple, but then Neptune adds mirrors to the mix, and you have to bounce your light off of them just right in order to collect enough orbs to keep you moving (as you can probably tell from the videos, I wasn’t always successful in that endeavor).

Each level ends with you trying to outrun a Singularity, an entity that’s sucking away all the light in the universe. Again, the first one is easy to beat, and the only way you can lose is by intentionally screwing up by running into dark matter and allowing it to catch you. On Neptune, the Singularity is faster, and you need to collect nuclear-powered rockets (don’t ask) to put some distance between yourself and hot, sweet singularity-induced death.

Now, for the videos themselves… here are Part 1 and Part 2, which cover the first two planets, including bonus stages. Or if you just want the highlights, check out these videos:

Tonight’s broadcast will include a playthrough of Derrick the Deathfin, the world’s only papercraft shark rampage game.

Mighty Bundle Streaming

The schedule for the first week of my new nightly Twitch.TV stream has been decided. I’m going to show off five of the six games from Indie Royale’s “Mighty Bundle“, which will be available for sale until next Thursday.

  • Monday – Waveform
  • Tuesday – Derrick the Deathfin
  • Wednesday – War of the Human Tanks
  • Thursday – Zafehouse: Diaries
  • Friday – Avadon: The Black Fortress

Unfortunately, there’s no room on this week’s schedule for Tidalis, but I’ll try to fit it into a future show. Broadcast time will be at or around 8 PM U.S. Eastern (Daylight) time, as usual. Hope to see you there!

This week in Livestreams: Feb. 26, 28, and March 2

This week, I’m going to take another crack at Torchlight II, this time without Hardcore Mode turned on because I value my sanity, as well as the integrity of my machine. I’ll have that game live on Tuesday and Thursday (Tuesday’s stream coincides with the release of Etrian Odyssey IV, but since I don’t have a camera that’ll sit still long enough for me to record 3DS footage, that won’t happen anytime soon).

On Saturday, I’m going to bust out Retro City Rampage in order to show off Brian’s early prototype of the game, which he calls “ROM City Rampage” (it used to go by the name “Grand Theftendo” and was more of a straight-up NES-style remake of Grand Theft Auto III, until it evolved and mutated into the game that it is today. Perhaps one day I’ll play the game again from the beginning, but I’m still inching closer to 100% completion as I seek out the rest of the “good time” phone booths, challenge stages, loot bags, and invisible walls (yes, those are a thing in this game).

Hopefully I’ll see you all at the show. Be sure to tune in!