Monthly Archives: January 2012

Gaming ID exchange

After scouring my Nintendo DS library yesterday, I realized that I had to get all new friend codes for my DS games since I now had to link them to my 3DS Unlike with my 3DS, which uses a single code per system (and thank Whomever for that), DS and Wii friend codes are doled out on a game-to-game basis. Now that that’s all settled after playing each game only long enough to get my new codes (which took me roughly two hours total time), I’m willing to start up some sort of gaming ID/friend code exchange with anyone reading this, so that if we meet up online at any point, we could join in for a quick game or two. However, due to my school schedule, I can’t quite get on as often as I want to, but if you do see me or any of my characters online, give me a holler. (If I discover any characters of mine that aren’t listed below, I’ll include them in future updates).

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3DScoveries

So it turns out there are other Nintendo 3DS users in my area besides myself. I picked up two users yesterday on StreetPass near Delaware County Community College, and another one by the bus stop at my house. Only one of them was playing an actual game at the time I tagged them (Sonic Generations), but it’s nice to know that 1) that function works on my 3DS, and 2) I’m not alone in owning one of these things.

I deliberately waited several months after the system’s release until there were enough games and enough people playing them to justify my purchase. I’ll probably do the same when the PlayStation VITA comes out next month, so that I have enough time to see what games are actually getting released for it, and the possibility of a price drop.

If anyone wants to see what I’m doing/playing, my 3DS Friend code is 2105-9325-2512. Thankfully, you only need to share one of these for 3DS games, but DS games that are played online are still doled out on a per-cartridge basis, so I’m going to need to re-register all of the codes for my new system, which could take quite a while.

There’s a Nep for That, Chapter 8

Call it a case of bad timing, but it seems I decided to pick this LP up again just as the outrage over the SOPA/PIPA bills had reached its peak. Unfortunately, this stretch of game isn’t quite as exciting or action-heavy as the previous chapters, as I had to up and move out of Lastation in order to pursue a new story thread on Leanbox. Let’s see where this goes…

TV Tropes Link: Chapter 8: Leaving for Leanbox

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SOPA/PIPA? On MY Internet? I don’t think so

You’re not going to get me to change my avatar for 12 hours just to prove a point. Nor will you convince me to place a small ribbon on my avatar to promote a cause – especially those little tiny ones that can only be seen in the corners; honestly, what’s the point? And don’t even think that I’ll ever “black out” or otherwise shut down my site for any reason that isn’t technical. But I will say this:

The Stop Online Piracy Act (SOPA) and its sister bill, the PROTECT IP Act (PIPA, not to be confused with Princess Kate’s sorta-hot sister) are a joke. That anyone would suggest internet piracy can be easily squashed by zapping the websites of supposed violators is so laughable on its face that it doesn’t even deserve consideration. Sure, it may swat a few flies here or there, but the financial (not to mention psychological) cost of trying to monitor the ENTIRE INTERNET to ensure no copyrighted material is posted illegally, is far too great to be worth it.

Therefore, while I’m perfectly aware that the use of my avatar (and the many I’ve had before it) could be grounds for my website to be blown to smithereens, never to be seen again, I stand firm in my opposition to SOPA, PIPA, and any legislation like it. This isn’t just an American thing – it’s an Internet thing, and this will potentially negatively affect everyone.

Demo-lish it: AMY

You know, it’s not very often that there’s a clear-cut contender for “worst X of the year” only one or two weeks in, but it looks like gamers and reviewers alike seem to have found one in AMY (I’m not sure whether this is supposed to be in all-caps or not), a survival horror adventure game on Xbox Live Arcade and PlayStation Network. Common complaints are about the busted controls, lack of checkpoints, boring puzzles, the player characters looking like they came straight from the uncanny valley, and other baffling design decisions that prevent the player from experimenting with ways to proceed. I don’t usually like adding games to the So Bad It’s Horrible pages on TV Tropes unless they’ve “earned” it, but when you’ve got a group of disparate reviewers all saying the same thing and giving the same review scores (GameRankings composite rates the Xbox Live Arcade version of AMY below 25%), it’s hard to resist the temptation not to do so.

For the record, I did try out the demo, and while I don’t think it’s “worst game ever” material, it’s…pretty dire. The main reason I didn’t get to the end of it was because I got lost trying to find a way to the next door, spending naybe 15 minutes walking in circles trying to find the door I’d just opened with a switch I forced Amy to press. You mean to tell me that Lana couldn’t put her big-girl pants on and crawl under those grates herself? Come on!

But if you’re curious and want to play it anyway, it’s on Xbox Live and PSN for $10 right about now.